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Outposts are buildings that must be constructed on a planet before any other Buildings are built. They require 2 Tools, 5 Building Materials, 1 Life Support and 15 minutes (construction time) to construct. They allow Astronauts or Workers to be stationed on a planet or moon long-term, and allow tasks to be performed such as scanning the surface, gathering resources, and launching expeditions for tech points or credits. (Note that Workers can still be temporarily transferred to the surface without an Outpost, but will not be of any use and may not be left behind.)

Without an Outpost, you can still operate out of one or more Landers to collect stone samples, complete daily assignments, launch some simple expeditions for credits, and perform maintenance on landers and vehicles. However, you are much more limited: you can only use astronauts, which are much more expensive than workers; you cannot generate any extra life support, only use what you brought with you; you can only launch one expedition per 30 minutes, and it has a fixed value; you cannot construct more advanced vehicles, only the basic Rover; you cannot launch research expeditions for tech points; you cannot collect more valuable resources like gold when stones depreciate in value; you cannot run tours of the surface; and when you send a ship back to Earth to sell the stones, you must bring all of its passengers home too.

Unlike other buildings, the materials to construct an Outpost can be held in the Lander responsible for building it. However, it is also possible to build an Outpost from materials unloaded on the ground at the site (substituting a compressed Life Support pack for the 5 life support points).

Population[]

Each Outpost can support a limited population of astronauts, workers, and tourists. You can still bring in more staff beyond this cap, but once the cap is exceeded, only spacecraft with all seats filled will be allowed to leave. This is intended to ensure that the Outpost will not be over capacity once all ships have departed.

Each Outpost level adds 5 to your population cap, while each additional building level (but not the modules within buildings) adds 2. You can also temporarily add space by bringing more landers and loading surplus population onto them.

Upgrades[]

Outpost[]

Level Cost Time Reward
Initial Build
Lvl1Outpost
2 tools

5 building materials

5 life support

15m Allows construction of additional buildings. Allows astronauts to be unloaded from landers. Unlocks additional tasks for personnel stationed at the outpost. Gives 40 life support capacity
Level 2
IMG 20190225 141819
10 tools

20 building materials

20 life support

60m +5 Max workers/astronauts, +5 max life support
Level 3
Level 3 Outpost
20 tools

30 building materials

10 steel ingots

30 life support

2h +5 Max workers/astronauts, +5 max life support
Level 4
Outpostlvl4
30 tools

40 building materials

20 steel ingots

5 advanced tools

10 advanced building materials

40 life support

3h TBD

+5 Max workers/astronauts

Level 5
Screenshot 2020-02-06-06-21-00
40 tools

50 building materials

20 steel ingots

10 advanced tools

20 advanced building materials

50 life support

4h +5 Max workers/astronauts
Level 6
Level 6 Outpost
50 tools

60 building materials

40 steel ingots

15 advanced tools

30 advanced building materials

60 life support

5h +5 Max workers/astronauts
Level 7
Level 7 Outpost
60 tools

70 building materials

50 steel ingots

20 advanced tools

40 advanced building materials

70 life support

6h +5 Max workers/astronauts
Level 8
Level 8 Outpost
70 tools

80 building materials

60 steel ingots

25 advanced tools

50 advanced building materials

80 life support

7h +5 Max workers/astronauts
Level 9
IMG 20200401 213012
80 tools

90 building materials

70 steel ingots

30 advanced tools

60 advanced building materials

90 life support

8h +5 Max workers/astronauts
Level 10 Max Level
Level 10 Outpost
90 tools

100 building materials

80 steel ingots

35 advanced tools

70 advanced building materials

100 life support

9h +5 Max workers/astronauts
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